we’ll stop getting mad about video games when game devs stop being sexist
ok speaking as a feminist and someone who has been playing video games for many years
The issue here to me is that Skull Girls is an indie game - it was made by a small team of people over the course of many years, it’s a labor of love, and it’s a strong case for the whole “video games are art” thing which still gets tossed around a lot. So let’s look at it as a piece of artwork. Art often features sexy ladies so I don’t see why an image of an erotically posed webcomic character gets thousands of notes with “oh my god she is so gorgeous in this” comments, and a beautifully made fighting game with years of work poured into it gets an uproar over ~omg sexism~ from the SJ crowd on tumblr.
A female character being sexy doesn’t make her a sexist or anti-feminist character. An entire roster of sexy female characters doesn’t make a game sexist or anti-feminist. If the game were pure T&A and the only selling point were that, then I’d have a problem with it. It isn’t. I don’t. The game is more a testament to beautiful animation and creative character design than it is a testament to the sentiment of “sex sells.” The girls are too cartoony to be considered “pure” sexual titillation… sure, they’re attractive and bouncy, but one rips into her opponents with her own bones, another falls to literal pieces and attacks you with them… sexiness is just a part of what they are and definitely not their main characteristic.
I guess what I’m saying is that I’m frustrated with the people complaining because they seem to not realize what sexism is. Sexism in a game is the main character being awarded a woman for no reason other than he beat the last boss. Sexism in a game is it being filled with female characters that are indistinguishable from one another aside of their hairstyle and breast size. Sexism in a game is: girls not being main characters, girls being used just for eye candy, girls constantly needing rescuing, girls being weaker than their male counterparts, girls having a lesser story arc than their male counterparts or just generally being treated as less important… etc etc etc…
What sexism in games isn’t: an entire roster of incredibly varied, cool, kick-ass, well-designed, amazingly awesome ladies, many of which just happen to be curvy as hell.
Granted, this is my opinion and you’re free to disagree with it.
reblogging because sarah managed to say exactly what I’ve been feeling about this whole skullgirls thing way better than i could have.